Asleep at the Virtual Wheel: The Increasing Inaccessibility of Virtual Reality Applications (CHI '25)
This paper analyses 330 of the most-used commercial VR apps, revealing common accessibility failures and providing a framework for more inclusive design. doi for Asleep at the Virtual Wheel (opens in a new tab) - PDF for Asleep at the Virtual Wheel (opens in a new tab) - Video for Asleep at the Virtual Wheel (opens in a new tab) - Poster for Asleep at the Virtual Wheel (opens in a new tab)